#ifndef GIFDEC_H
#define GIFDEC_H

#include <stdint.h>
#include "../../../misc/lv_fs.h"

#if LV_USE_GIF

typedef struct gd_Palette {
    int     size;
    uint8_t colors[0x100 * 3];
} gd_Palette;

typedef struct gd_GCE {
    uint16_t delay;
    uint8_t  tindex;
    uint8_t  disposal;
    int      input;
    int      transparency;
} gd_GCE;



typedef struct gd_GIF {
    lv_fs_file_t fd;
    const char*  data;
    uint8_t      is_file;
    uint32_t     f_rw_p;
    int32_t      anim_start;
    uint16_t     width, height;
    uint16_t     depth;
    int32_t      loop_count;
    gd_GCE       gce;
    gd_Palette*  palette;
    gd_Palette   lct, gct;
    void (*plain_text)(struct gd_GIF* gif, uint16_t tx, uint16_t ty, uint16_t tw, uint16_t th,
                       uint8_t cw, uint8_t ch, uint8_t fg, uint8_t bg);
    void (*comment)(struct gd_GIF* gif);
    void (*application)(struct gd_GIF* gif, char id[8], char auth[3]);
    uint16_t fx, fy, fw, fh;
    uint8_t  bgindex;
    uint8_t *canvas, *frame;
} gd_GIF;

gd_GIF* gd_open_gif_file(const char* fname);

gd_GIF* gd_open_gif_data(const void* data);

void gd_render_frame(gd_GIF* gif, uint8_t* buffer);

int  gd_get_frame(gd_GIF* gif);
void gd_rewind(gd_GIF* gif);
void gd_close_gif(gd_GIF* gif);

#endif /*LV_USE_GIF*/

#endif /* GIFDEC_H */
